{"id":7154,"date":"2017-05-19T13:31:58","date_gmt":"2017-05-19T17:31:58","guid":{"rendered":"https:\/\/engineering.jhu.edu\/magazine-archive\/?p=7154"},"modified":"2017-05-22T13:15:57","modified_gmt":"2017-05-22T17:15:57","slug":"healing-games","status":"publish","type":"post","link":"https:\/\/engineering.jhu.edu\/magazine-archive\/2017\/05\/healing-games\/","title":{"rendered":"Healing Games"},"content":{"rendered":"<figure id=\"attachment_7162\" class=\"wp-caption aligncenter\" style=\"width: 1034px\"><a href=\"https:\/\/engineering.jhu.edu\/magazine-archive\/wp-content\/uploads\/2017\/05\/Healing-Games.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-large wp-image-7162\" src=\"https:\/\/engineering.jhu.edu\/magazine-archive\/wp-content\/uploads\/2017\/05\/Healing-Games-1024x683.jpg\" alt=\"Kata Therapeutic Table\" width=\"1024\" height=\"683\" srcset=\"https:\/\/engineering.jhu.edu\/magazine-archive\/wp-content\/uploads\/2017\/05\/Healing-Games-1024x683.jpg 1024w, https:\/\/engineering.jhu.edu\/magazine-archive\/wp-content\/uploads\/2017\/05\/Healing-Games-300x200.jpg 300w, https:\/\/engineering.jhu.edu\/magazine-archive\/wp-content\/uploads\/2017\/05\/Healing-Games-768x512.jpg 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-caption-text\">(Image: Will Kirk \/ Homewood Photography)<\/figcaption><\/figure>\n<p>Students come to Homewood\u2019s Brody Learning Commons for lots of reasons, from studying to socializing with friends. Soon they will be able to add helping patients recover from stroke and brain injury to that list, thanks to the installation of a special gaming table in BLC\u2019s lower level.<\/p>\n<p>Called the Kata Therapeutic Table, this device\u2014once fully operational this fall\u2014will allow students, faculty members, and staff members to play video games remotely with neurology patients at the Johns Hopkins Hospital. The games they will play have been specially designed to give neurologically impaired players a dynamic, immersive experience that helps stimulate brain recovery.<\/p>\n<p>The Kata group, led by <a href=\"http:\/\/blam-lab.org\/index.php\/people\/omar-ahmad\/\" target=\"_blank\" rel=\"noopener noreferrer\">Omar Ahmad<\/a>, director of innovative engineering in the <a href=\"http:\/\/www.hopkinsmedicine.org\/neurology_neurosurgery\/\" target=\"_blank\" rel=\"noopener noreferrer\">Department of Neurology<\/a> and a member of the <a href=\"https:\/\/malonecenter.jhu.edu\/\" target=\"_blank\" rel=\"noopener noreferrer\">Malone Center for Engineering in Healthcare<\/a>, brings engineers and neuroscientists together with artists, technicians, and entertainment industry specialists with the aim of devising new ways to help people recover from neurological diseases and injuries. Inspired by the clinical research and findings of <a href=\"http:\/\/neuroscience.jhu.edu\/research\/faculty\/45\" target=\"_blank\" rel=\"noopener noreferrer\">John Krakauer<\/a>, the John C. Malone Professor of Neurology and Neuroscience, social multiplayer gaming for patients is just one of the many innovative ideas the team is exploring and implementing.<\/p>\n<p>Embedded in the table is a 4K touch screen, which eventually will connect student players with patients. According to Ahmad, each element of the setup was designed with the needs of those patients in mind.<\/p>\n<p>\u201cWe have been interested in multiplayer games for a while, so it wasn\u2019t a big leap from multiplayer to the idea of having patients at the medical center play remotely with others outside of the hospital and rehab center,\u201d he says.<\/p>\n<p>Though the Kata team initially envisioned installing the table in hospitals and waiting rooms\u2014settings close to patients\u2014they soon realized that the Homewood campus presented them with an opportunity for easy access to the largest gaming community one could find at the university: students. Single players are already using it to play Kata\u2019s Bandit Shark Showdown game, which features the realistic dolphin \u201cBandit\u201d fighting off menacing sharks.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Kata Therapeutic Table will allow students, faculty members, and staff members to help Johns Hopkins Hospital patients recover from stroke and brain injury.<\/p>\n","protected":false},"author":4,"featured_media":7158,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[23],"tags":[269,410,1286,1290,1294,1298,1302,1306,1310,1314,1318,1322,1326],"class_list":["post-7154","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-at-wse","tag-malone-center-for-engineering-in-healthcare","tag-neuroscience","tag-brody-learning-commons","tag-kata-therapeutic-table","tag-omar-ahmad","tag-department-of-neurology","tag-john-krakauer","tag-bandit","tag-video-games","tag-gaming-table","tag-brain-injury","tag-stroke","tag-brain-recovery","issue-summer-2017"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - 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